Here is a simple sketch of what a video game system is made of. The parts are defined down below!!
IF YOU WANT TO VIEW WHERE THE PART IS IN THE PICTURE, CLICK ON THE TERMS!!
Central Processing Unit ( C P U )
- One of the most important parts of a video game. This part works like the brain for the WHOLE video game system and controls everything. It stores the machine's basic instructions into memory
Random Access Memory (RAM)
- A special function, that helps the CPU unit keep track of all the moves performed in a video game. If 4 example in a fighting game, if a character flips, jumps, or rolls to avoid an attack, the computer can remember that move next time so the player will have to use their brain to pass the obstacle again.
It can also detect glitches and things that could possibly damage the game. Like with the older games, the game could just pause or stop instantly by itself and the player would have to reset the game. This is a bummer...
Read Only Memory (ROM)
- The games basic instructions. All game cartridges include this feature.This cannot be changed once the game is constructed. A person would have to
construct a whole new version of the game.
The Arithmetic Logic Unit (ALU)
- Sorts the information from the ROM feature and them it actually put the characters in motion and stuff.
Random Event Generator (REG)
- This part makes the video game what it is. It brings the joy and excitement to the games.
This part makes the game challenging, so different things can happen every time a person plays the game.
The Screen
- OF COURSE, THIS IS THE PART WHERE YOU SEE THE GAME FROM THE T.V. SCREEN!!!
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